Independent fan wiki · Playtest era
Probably Stolen Wiki
A working reference for Probably Stolen - Cyberpunk Pawnshop Simulator — the cyberpunk pawnshop simulator from Questing Goose Studio, published by tinyBuild. Every fact on this site is traced to an official source and dated.
Probably Stolen is in a free Steam Playtest with a 2026 release window. This wiki documents what is officially confirmed today — release status, PC requirements, the six starting paths and the core shop systems — and clearly separates that from what still needs to be verified in-game.
Pages for individual items, NPCs and machines are being written as the Playtest is played. We publish an answer when we have one, not a placeholder.
Start here
Probably Stolen Wiki
Every confirmed system, path and entity in one index, with verification status on each.
GuidesGuides Hub
Playtest help, money and rent, and the shop systems that decide whether you survive week one.
FactRelease Date & Playtest Status
What Steam actually confirms about the 2026 window, and how to get into the Playtest now.
FactPC System Requirements
Full minimum specs, plus the honest answer on Mac, Linux, Steam Deck and controllers.
WikiAll 6 Starting Scenarios
Gunsmith, Chemist, Water Merchant, Fence, Farmer and Rock Bottom compared side by side.
The six starting paths
Probably Stolen does not have character classes. It has product lines, and each one carries its own consequence. The official description is blunt about it:“You’re not choosing a theme for your shop, you’re choosing which kind of trouble you’re willing to monetize.”
| Path | Product line | Official consequence |
|---|---|---|
| Gunsmith | Weapons | Weapons require permits and modifications, and bring inspections. |
| Chemist | Chemicals | Chemicals bring addiction. Profitable recipes are closely guarded. |
| Water Merchant | Water | Water brings liability. It must be tested and filtered before resale. |
| Fence | Stolen goods | Contraband brings raids. Stolen goods must be hidden from the authorities. |
| Farmer | Produce | Tied to farming and production chains rather than fast contraband margins. |
| Rock Bottom | None | No starting specialisation — you begin from nothing. |
Full comparison of all six starting scenarios →
Core systems
These are the systems named directly in the official Steam description. Exact numbers — prices, rent curves, recipe ratios — are not published by the developer and are being recorded from the Playtest.
Rent Pressure
Rent increases over time regardless of how well your week went. Falling behind reduces store attractiveness, which reduces customer traffic, which reduces revenue — widening the gap.
Buying Out the Shop
The stated objective is to earn enough to buy out your shop before rising rent forces your hand.
Appraisal & Authentication
Rare items need proper appraisal to avoid overpaying. Cigarette packs need visual inspection before resale. Suppliers overstate value.
Counterfeiting
You can cut a product’s quality, relabel counterfeit products as genuine, or fence discounted stolen goods if you believe Security won’t reach you.
Customer Risk
Today’s customer could be Security fishing for evidence, a revolutionary seeking leverage, or a fallen elite testing your usefulness. Approve, refuse, report, or look away — someone is always taking notes.
Reputation
Reputation buys access and protection, but it also paints a target on your back.
Being written now
These entities are confirmed to exist — players are discussing them by name on the official Steam forums — but their in-game behaviour is not documented by the developer. Rather than publish a page that says “unknown”, each one gets written up once it has been verified in the current Playtest build.
Items: Cassettes · Dried BloomBerry · Ribwich · Neon Signs · Cigarettes · Lottery Ticket · Radioactive Waste · Rats
NPCs: Johnathan Wild · Dr Jackson · Greggario · Clown · Mime
Systems: Module Bonuses · Instant Buy · Bartering · Endless Mode · Furnace
Probably Stolen FAQ
What is Probably Stolen?
Probably Stolen is a cyberpunk shopkeeping simulator set on a dystopian space station, developed by Questing Goose Studio and published by tinyBuild. You run a pawnshop that deals in merchandise of questionable origin, and your goal is to earn enough to buy out your shop before rising rent forces your hand.
When does Probably Stolen release?
Steam lists the release window as 2026 with no specific day confirmed. A free public Playtest is available now via the Steam store page.
Is Probably Stolen free?
The Playtest is free to request on Steam. No price has been announced for the full release yet.
How many starting paths does Probably Stolen have?
Six: Gunsmith, Chemist, Water Merchant, Fence, Farmer, and Rock Bottom. Each has a different product line and a different way of ruining you.
Does Probably Stolen run on Mac or Steam Deck?
Steam lists Windows only, with no Mac or Linux build. Because there is no native Linux build and no controller support flag on the store page, Steam Deck compatibility is not confirmed.
Sources
- Probably Stolen on Steam — official store page, developer, publisher, release window, specs
- Probably Stolen Steam Discussions — official player forum — entity names and open questions
Last verified against official sources on .