Probably Stolen Game Wiki

Everything currently confirmed about Probably Stolen - Cyberpunk Pawnshop Simulator, with the source for each fact and an honest status on everything that is not yet verified.

At a glance

Probably Stolen is a cyberpunk pawnshop simulator by Questing Goose Studio, published by tinyBuild, releasing in 2026 on Windows PC. You run a shop on a dystopian space station, trading goods of questionable origin while rent climbs every week. A free Steam Playtest is live now.

Game facts

Full titleProbably Stolen - Cyberpunk Pawnshop Simulator
DeveloperQuesting Goose Studio
PublishertinyBuild
Release2026 — no specific date announced Window only
GenresIndie, RPG, Simulation, Strategy
PlatformsWindows only — no Mac, no Linux
PlayersSingle-player
PriceNot announced Unknown
Steam App ID4348910
Art stylePixel art, native 16:9

Confirmed Steam features

These are the official store-page feature flags. Note what is absent: there is no controller support flag, which is the direct answer to the controller and Steam Deck questions on the official forums.

Starting paths

Six starting paths are confirmed. They are product lines, not classes — each determines what you sell and which authority comes after you.

PathProduct lineWhat it means
GunsmithWeaponsDeals in firearms and weapon modifications. The official description ties this line to permits, modification work and Security inspections.
ChemistChemicalsProduces and sells chemical goods. Steam states that profitable chemicals rely on closely guarded recipes, and that this line brings addiction as a consequence.
Water MerchantWaterTests, filters and resells water. Steam explicitly names testing and filtering as required steps, and liability as the failure mode.
FenceStolen goodsBuys and resells stolen merchandise at a discount. Steam frames this around hiding goods from Security and bribing your way out when caught.
FarmerProduceGrows and sells produce. The official feature list names hydroponic farming as one of the additional jobs you can master.
Rock BottomNoneStarts with no product line at all. Steam lists this as starting "from pure rock bottom", making it the open-ended and hardest-framed option.

Detailed starting scenario comparison →

Additional jobs

Separate from the starting paths, the official feature list names these as jobs you can master during a run:

Core systems

All 11 systems below are described on the official store page. The wording is close to the source deliberately — where the developer is specific, we stay specific; where they are vague, we do not invent detail.

SystemWhat the developer states
Rent PressureRent increases over time regardless of how well your week went. Falling behind reduces store attractiveness, which reduces customer traffic, which reduces revenue — widening the gap.
Buying Out the ShopThe stated objective is to earn enough to buy out your shop before rising rent forces your hand.
Appraisal & AuthenticationRare items need proper appraisal to avoid overpaying. Cigarette packs need visual inspection before resale. Suppliers overstate value.
CounterfeitingYou can cut a product’s quality, relabel counterfeit products as genuine, or fence discounted stolen goods if you believe Security won’t reach you.
Customer RiskToday’s customer could be Security fishing for evidence, a revolutionary seeking leverage, or a fallen elite testing your usefulness. Approve, refuse, report, or look away — someone is always taking notes.
ReputationReputation buys access and protection, but it also paints a target on your back.
LicensesUnlock advanced licenses to access the underground market. Some trades need heavy machinery and permits.
FactionsNavigate cutthroat politics and build connections with the right factions to get exclusive deals.
Production ChainsManage machines and production chains to craft valuable artifacts.
Contraband & RaidsHide stolen goods and contraband from the authorities, or bribe your way out if you get caught. Contraband brings raids.
AugsA sentient AI chip went rogue and took its hosts with it. Augs look like everyone else — until they don’t. Stay alert and pick up on the signs. Every faction agrees on the policy, and you have the gun to enforce it. Missing the signs, or misreading them, carries its own price.

Items, NPCs and machines

The entities below are confirmed to exist — every one is named by players on the official Steam Discussions. What none of them have yet is documented behaviour: the developer has not published values, recipes, locations or drop tables for any of them.

Our policy: a page goes live when we can answer the question, not before. Writing “this is not documented” across a dozen pages helps nobody. Each entity below is being verified in the current Playtest build and will get a real page — with in-game numbers and original screenshots — as it is confirmed.

Items Verifying

ItemStatus
CassettesConfirmed to exist · behaviour being verified in Playtest
Dried BloomBerryConfirmed to exist · behaviour being verified in Playtest
RibwichConfirmed to exist · behaviour being verified in Playtest
Neon SignsConfirmed to exist · behaviour being verified in Playtest
CigarettesConfirmed to exist · behaviour being verified in Playtest
Lottery TicketConfirmed to exist · behaviour being verified in Playtest
Radioactive WasteConfirmed to exist · behaviour being verified in Playtest
RatsConfirmed to exist · behaviour being verified in Playtest

NPCs Verifying

CharacterStatus
Johnathan WildNamed by players on the official forums · role being verified
Dr JacksonNamed by players on the official forums · role being verified
GreggarioNamed by players on the official forums · role being verified
ClownNamed by players on the official forums · role being verified
MimeNamed by players on the official forums · role being verified

Systems Verifying

SystemStatus
Module BonusesReferenced by players · mechanics being verified
Instant BuyReferenced by players · mechanics being verified
BarteringReferenced by players · mechanics being verified
Endless ModeReferenced by players · mechanics being verified
FurnaceReferenced by players · mechanics being verified

Probably Stolen wiki FAQ

Who develops and publishes Probably Stolen?

Probably Stolen is developed by Questing Goose Studio and published by tinyBuild.

What genre is Probably Stolen?

Steam categorises it as Indie, RPG, Simulation and Strategy. In practice it is a shopkeeping and trading simulator with RPG-style customer interactions.

What are Augs in Probably Stolen?

Augs are people taken over by a rogue sentient AI chip. The official description states they look like everyone else until they do not, that you are expected to pick up on the signs, and that every faction agrees on the policy of enforcing it by force.

How do you win Probably Stolen?

The stated objective is to earn enough money to buy out your shop before rising rent forces your hand. Whether the current Playtest build contains that ending is still being verified.

Does Probably Stolen have achievements?

Yes. Steam Achievements and Steam Cloud are both listed on the official store page. The full achievement list is not published yet.

Sources

Last verified against official sources on .