Probably Stolen Game Wiki
Everything confirmed so far about Probably Stolen - Cyberpunk Shopkeeper Sim, with the source for each fact and a status on everything still open.
Probably Stolen is a cyberpunk pawnshop simulator by Questing Goose Studio, published by tinyBuild, releasing on October 28, 2026 on Windows PC. You run a shop on a dystopian space station, trading goods of questionable origin while rent climbs over time. A free Demo is out on Steam now.
Game facts
| Full title | Probably Stolen - Cyberpunk Shopkeeper Sim |
| Developer | Questing Goose Studio |
| Publisher | tinyBuild |
| Release | October 28, 2026 Confirmed |
| Demo | Free, out since 2026-09-14 |
| Genres | Indie, RPG, Simulation, Strategy |
| Platforms | Windows only — no Mac, no Linux |
| Players | Single-player |
| Price | Not announced Unknown |
| Steam App ID | 4348910 |
| Art style | Pixel art, native 16:9 |
Confirmed Steam features
These are the store-page feature flags. Note what is absent: there is no controller support flag, which is the direct answer to the controller and Steam Deck questions on the Steam forums.
- Single-player
- Steam Achievements
- Steam Cloud
- Family Sharing
- Adjustable Text Size
- Custom Volume Controls
- Mouse Only Option
- Playable at your own pace
- Playable without Timed Input
- Stereo Sound
Starting paths
The store description confirms six starting paths. Each is a product line rather than a character class: it sets what you sell, and which authority comes after you for selling it. The current Playtest build carries a seventh, Rat Wrangler, which Playtest Patch 48.3.12 — The Rat Wrangler unhid on 2026-08-07 without adding it to the store text.
| Path | Product line | What it means | Official source |
|---|---|---|---|
| Gunsmith | Weapons | Deals in firearms and weapon modifications. Permits, modification work and inspections come with the line; who runs the inspections is not named. | Steam store description |
| Chemist | Chemicals | Produces and sells chemical goods. Profitable recipes are closely guarded, and addiction is the consequence attached to the line. | Steam store description |
| Water Merchant | Water | Tests, filters and resells water. Liability is the failure mode, and when in a sale that liability lands is not stated. | Steam store description |
| Fence | Stolen goods | Buys and resells stolen merchandise at a discount. The work is hiding goods from Security and bribing your way out when caught. | Steam store description |
| Farmer | Produce | Grows and sells produce; hydroponic farming is also one of the additional jobs you can master. Unlike weapons, chemicals, water and contraband, this line carries no consequence of its own. | Steam store description |
| Rock Bottom | None | Starting “from absolute rock bottom”, with no product line or risk named for it. Patch 48.3.10 brought it into the Playtest build as hardcore mode: you start with nothing. | Steam store description and Playtest Patch 48.3.10, 2026-08-06 |
| Rat Wrangler | Not stated | Not among the six the store description lists. Previously secret, now visible alongside the other starting scenarios. No product line, starting conditions or consequence has been published for it. | Playtest Patch 48.3.12, 2026-08-07 |
Detailed starting scenario comparison →
Additional jobs
Separate from the starting paths, the store feature list names these as jobs you can master during a run:
- Water merchant
- Hydroponic farmer
- Organ dealer
Core systems
All 11 systems below are described on the store page. Where the developer gives numbers, so do we; where they do not, the entry stays as vague as the source.
| System | What the developer states |
|---|---|
| Rent Pressure | Rent increases over time regardless of how well your week went. Falling behind reduces store attractiveness, which reduces customer traffic, which reduces revenue — widening the gap. |
| Buying Out the Shop | The stated objective is to earn enough to buy out your shop before rising rent forces your hand. |
| Appraisal & Authentication | Rare items need proper appraisal to avoid overpaying. Cigarette packs need visual inspection before resale. Suppliers overstate value. |
| Counterfeiting | You can cut a product’s quality, relabel counterfeit products as genuine, or fence discounted stolen goods if you believe Security won’t reach you. |
| Customer Risk | Today’s customer could be Security fishing for evidence, a revolutionary seeking leverage, or a fallen elite testing your usefulness. Approve, refuse, report, or look away — someone is always taking notes. |
| Reputation | Reputation buys access and protection, but it also paints a target on your back. |
| Licenses | Unlock advanced licenses to access the underground market. Some trades need heavy machinery and permits. |
| Factions | Navigate cutthroat politics and build connections with the right factions to get exclusive deals. |
| Production Chains | Manage machines and production chains to craft valuable artifacts. |
| Contraband & Raids | Hide stolen goods and contraband from the authorities, or bribe your way out if you get caught. Contraband brings raids. |
| Augs | A sentient AI chip went rogue and took its hosts with it. Augs look like everyone else — until they don’t. Stay alert and pick up on the signs. Every faction agrees on the policy, and you have the gun to enforce it. Missing the signs, or misreading them, carries its own price. |
Numbers visible in the official screenshots
Several Steam screenshots show the game's interfaces with the numbers still legible. Everything below is read straight off them. Each is one frame of one build, so values can shift between Playtest updates.

Moisture Farm Confirmed
One screenshot leaves a full machine tooltip open. It is the only place a purchase price, an output rate and an energy cost appear together.
| Purchase Price | 191 |
| Estimated value | 2187 (base value 2187) |
| Output volume | 6150ml Pure Water per day |
| Required energy | 12/Day (base 4/Day) |
| Operation | Overnight; requires a container and an energy source |
One caveat: This unit had modules fitted — Performance +515%, Efficiency -200%, Quality +170% — so the output and energy draw are the modified figures, not the machine’s base performance. The base energy cost is shown separately as 4/Day.
Water has its own page: the Probably Stolen water guide covers this machine in context alongside the Water Merchant starting path, the commissary water ration, and what testing and filtering still leave unverified.
Commissary prices Confirmed
Commissary prices are paid in Tokens, a currency separate from the ¢ balance shown in the shop. The stock column is the count shown at that one moment; whether it restocks, and on what schedule, is unknown.
| Item | Tokens | In stock |
|---|---|---|
| Basic Bandage | 8 | 4 |
| Nutrifruit | 12 | 8 |
| Puice | 14 | 4 |
| Pilk | 16 | 4 |
| Peat | 25 | 4 |
| Galaxy Blend | 25 | 4 |
| Sealed Water Ration (Standard) | 30 | 4 |
The same panel carries a “Redeem All Eligible Lottery” button next to “Redeem Valid Food Stamps”. So the Lottery Ticket is redeemed at the commissary — a question players have been asking on the Steam forums. How much it pays out is still open.
Machine slot layouts Confirmed
| Machine | Interface |
|---|---|
| Chem Finisher | Chem Module · Container · Output · Control Panel; runs from a selected recipe |
| Evaporator | Battery · Module · Container · Distillate |
| Heating Plate | Chem Module · Off/Low/High control; shown at 24°C against a 160°C target |
| Cryptographic Desequencer | Power Source · Modules · Chip Slot · Input · Output |
Scavenging risk Confirmed
| Minor wound chance | 10.00% per attempt |
| Major wound chance | 2.25% per attempt |
| Blocked while wounded | Yes — “Can't scavenge while wounded!” |
The guides hub carries the screenshot these figures come from.
Items, NPCs and machines
The entities below are confirmed to exist — every one is named by players on the Steam Discussions board. What none of them have yet is documented behaviour: the developer has not published values, recipes, locations or drop tables for any of them.
Each one is being checked in the current Playtest build and gets its own page once there is something to say about it. See how we verify for what that involves.
Items Verifying
Radioactive Waste now has a community-sourced disposal guide →
| Item | Status |
|---|---|
| Cassettes | Confirmed to exist · behaviour being verified in Playtest |
| Dried BloomBerry | Confirmed to exist · behaviour being verified in Playtest |
| Ribwich | Confirmed to exist · behaviour being verified in Playtest |
| Neon Signs | Confirmed to exist · behaviour being verified in Playtest |
| Cigarettes | Confirmed to exist · behaviour being verified in Playtest |
| Lottery Ticket | Confirmed to exist · behaviour being verified in Playtest |
NPCs Verifying
| Character | Status |
|---|---|
| Johnathan Wild | Named by players on the official forums · role being verified |
| Dr Jackson | Named by players on the official forums · role being verified |
| Greggario | Named by players on the official forums · role being verified |
| Clown | Named by players on the official forums · role being verified |
| Mime | Named by players on the official forums · role being verified |
Systems Verifying
| System | Status |
|---|---|
| Module Bonuses | Referenced by players · mechanics being verified |
| Instant Buy | Referenced by players · mechanics being verified |
| Bartering | Referenced by players · mechanics being verified |
| Endless Mode | Referenced by players · mechanics being verified |
| Furnace | Referenced by players · mechanics being verified |
Probably Stolen wiki FAQ
Who develops and publishes Probably Stolen?
Probably Stolen is developed by Questing Goose Studio and published by tinyBuild.
What genre is Probably Stolen?
Steam categorises it as Indie, RPG, Simulation and Strategy. In practice it is a shopkeeping and trading simulator with RPG-style customer interactions.
What are Augs in Probably Stolen?
Augs are people taken over by a rogue sentient AI chip. They look like everyone else until they do not, you are expected to pick up on the signs, and every faction agrees on the policy of enforcing it by force.
How do you win Probably Stolen?
The stated objective is to earn enough money to buy out your shop before rising rent forces your hand. Whether the current Playtest build contains that ending is still being verified.
Does Probably Stolen have achievements?
Yes. Steam Achievements and Steam Cloud are both listed on the store page. The full achievement list is not published yet.
Sources
- Probably Stolen on Steam — developer, publisher, genres, platforms, release date, the free Demo, the ten store feature flags, systems, and the six starting paths it lists
- UPDATE 049 Patch note - Release Date + New Demo — official announcement, 2026-09-14 — the source for the October 28th release date and the Demo release
- Playtest Patch 48.3.12 — The Rat Wrangler — official announcement, 2026-08-07 — the source for the seventh starting path, Rat Wrangler, being unhidden in the Playtest build
- Playtest Patch 48.3.10 — Rock Bottom & Water Upgrade — official announcement, 2026-08-06 — the source for Rock Bottom being hardcore mode where you start with nothing
- Probably Stolen: Cyberpunk Pawnshop Simulator — official announcement, 2026-08-03 — the reveal post, source for the developer and publisher pairing and for the earlier title used before the store rename
- Probably Stolen Steam Discussions — confirmed item, NPC and system names